Filtered by vendor Id Software
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Total
27 CVE
| CVE | Vendors | Products | Updated | CVSS v2 | CVSS v3 |
|---|---|---|---|---|---|
| CVE-2007-5248 | 2 Id Software, Take2games | 3 Doom 3, Quake 4, Prey | 2025-04-09 | 9.3 HIGH | N/A |
| Multiple format string vulnerabilities in the ID Software Doom 3 engine, as used by Doom 3 1.3.1 and earlier, Quake 4 1.4.2 and earlier, and Prey 1.3 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to execute arbitrary code or cause a denial of service (daemon crash) via format string specifiers in (1) a PB_Y packet to the YPG server or (2) a PB_U packet to UCON. NOTE: this issue might be in Punkbuster itself, but there are insufficient details to be certain. | |||||
| CVE-2004-2599 | 1 Id Software | 1 Quake Ii Server | 2025-04-03 | 2.1 LOW | N/A |
| Multiple buffer overflows in Quake II server before R1Q2, as used in multiple products, allow local users to cause a denial of service (application crash) via the server console or rcon. | |||||
| CVE-1999-1505 | 1 Id Software | 1 Quakeworld | 2025-04-03 | 7.5 HIGH | N/A |
| Buffer overflow in QuakeWorld 2.10 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary commands via a long initial connect packet. | |||||
| CVE-2001-1289 | 1 Id Software | 1 Quake 3 Arena | 2025-04-03 | 5.0 MEDIUM | N/A |
| Quake 3 arena 1.29f and 1.29g allows remote attackers to cause a denial of service (crash) via a malformed connection packet that begins with several char-255 characters. | |||||
| CVE-1999-1569 | 1 Id Software | 1 Quake | 2025-04-03 | 5.0 MEDIUM | N/A |
| Quake 1 and NetQuake servers allow remote attackers to cause a denial of service (resource exhaustion or forced disconnection) via a flood of spoofed UDP connection packets, which exceeds the server's player limit. | |||||
| CVE-2004-2596 | 1 Id Software | 1 Quake Ii Server | 2025-04-03 | 5.0 MEDIUM | N/A |
| Quake II server before R1Q2, as used in multiple products, allows remote attackers to cause a denial of service (exhaustion of connection slots) via a large number of connections from the same IP address. | |||||
| CVE-2005-0430 | 1 Id Software | 1 Quake 3 Engine | 2025-04-03 | 5.0 MEDIUM | N/A |
| The Quake 3 engine, as used in multiple game packages, allows remote attackers to cause a denial of service (shutdown game server) and possibly crash the server via a long infostring, possibly triggering a buffer overflow. | |||||
| CVE-1999-1230 | 1 Id Software | 1 Quake 2 | 2025-04-03 | 5.0 MEDIUM | N/A |
| Quake 2 server allows remote attackers to cause a denial of service via a spoofed UDP packet with a source address of 127.0.0.1, which causes the server to attempt to connect to itself. | |||||
| CVE-2006-3400 | 2 Id Software, Raven Software | 2 Quake 3 Engine, Soldier Of Fortune 2 | 2025-04-03 | 7.5 HIGH | N/A |
| Stack-based buffer overflow in the CG_ServerCommand function in Quake 3 Engine as used by Soldier of Fortune 2 (SOF2MP) GOLD 1.03 allows remote attackers to cause a denial of service and possibly execute code by sending a long command from the server. | |||||
| CVE-2004-2595 | 1 Id Software | 1 Quake Ii Server Linux | 2025-04-03 | 5.0 MEDIUM | N/A |
| Absolute path traversal vulnerability in Quake II server before R1Q2 on Linux, as used in multiple products, allows remote attackers to cause a denial of service (application crash) via a download command with a full pathname for a directory in the argument, which causes the server to crash when it cannot read data. | |||||
| CVE-2006-2236 | 1 Id Software | 4 Quake 3 Arena, Quake 3 Engine, Return To Castle Wolfenstein and 1 more | 2025-04-03 | 7.6 HIGH | N/A |
| Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command. | |||||
| CVE-2004-2598 | 1 Id Software | 1 Quake Ii Server | 2025-04-03 | 5.0 MEDIUM | N/A |
| Quake II server before R1Q2, as used in multiple products, allows remote attackers to corrupt the server's client state data structure by exiting a session without a valid disconnect command, then reconnecting, which prevents a mod from being notified of changes in the client state. NOTE: the impact of this issue will vary depending on which mod is being used. | |||||
| CVE-2004-2594 | 1 Id Software | 1 Quake Ii Server Windows | 2025-04-03 | 5.0 MEDIUM | N/A |
| Absolute path traversal vulnerability in Quake II server before R1Q2 on Windows, as used in multiple products, allows remote attackers to read arbitrary files via a "\/" in a pathname argument, as demonstrated by "download \/server.cfg". | |||||
| CVE-1999-1502 | 1 Id Software | 1 Quake | 2025-04-03 | 7.5 HIGH | N/A |
| Buffer overflows in Quake 1.9 client allows remote malicious servers to execute arbitrary commands via long (1) precache paths, (2) server name, (3) server address, or (4) argument to the map console command. | |||||
| CVE-2006-2082 | 1 Id Software | 1 Quake 3 Engine | 2025-04-03 | 7.5 HIGH | N/A |
| Directory traversal vulnerability in Quake 3 engine, as used in products including Quake3 Arena, Return to Castle Wolfenstein, Wolfenstein: Enemy Territory, and Star Trek Voyager: Elite Force, when the sv_allowdownload cvar is enabled, allows remote attackers to read arbitrary files from the server via ".." sequences in a .pk3 file request. | |||||
| CVE-2006-3325 | 1 Id Software | 1 Quake 3 Engine | 2025-04-03 | 5.0 MEDIUM | N/A |
| client/cl_parse.c in the id3 Quake 3 Engine 1.32c and the Icculus Quake 3 Engine (ioquake3) revision 810 and earlier allows remote malicious servers to overwrite arbitrary write-protected cvars variables on the client, such as cl_allowdownload for Automatic Downloading and fs_homepath for the quake3 path, via a string of cvar names and values sent from the server. NOTE: this can be combined with another vulnerability to overwrite arbitrary files. | |||||
| CVE-1999-1229 | 1 Id Software | 1 Quake 2 Server | 2025-04-03 | 2.1 LOW | N/A |
| Quake 2 server 3.13 on Linux does not properly check file permissions for the config.cfg configuration file, which allows local users to read arbitrary files via a symlink from config.cfg to the target file. | |||||
| CVE-2000-0303 | 1 Id Software | 1 Quake 3 Arena | 2025-04-03 | 6.4 MEDIUM | N/A |
| Quake3 Arena allows malicious server operators to read or modify files on a client via a dot dot (..) attack. | |||||
| CVE-2004-2597 | 1 Id Software | 1 Quake Ii Server | 2025-04-03 | 5.0 MEDIUM | N/A |
| Quake II server before R1Q2, as used in multiple products, allows remote attackers to bypass IP-based access control rules via a userinfo string that already contains an "ip" key/value pair but is also long enough to cause a new key/value pair to be truncated, which interferes with the server's ability to find the client's IP address. | |||||
| CVE-2006-2875 | 1 Id Software | 1 Quake 3 Engine | 2025-04-03 | 7.5 HIGH | N/A |
| Stack-based buffer overflow in the CL_ParseDownload function of Quake 3 Engine 1.32c and earlier, as used in multiple products, allows remote attackers to execute arbitrary code via a svc_download command with compressed data that triggers the overflow during expansion. | |||||
