GZDoom is a feature centric port for all Doom engine games. GZDoom is an open source Doom engine. In versions 4.14.2 and earlier, ZScript actor state handling allows scripts to read arbitrary addresses, write constants into the JIT-compiled code section, and redirect control flow through crafted FState and VMFunction structures. A script can copy FState structures into a writable buffer, modify function pointers and state transitions, and cause execution of attacker-controlled bytecode, leading to arbitrary code execution.
References
Configurations
No configuration.
History
03 Dec 2025, 17:15
| Type | Values Removed | Values Added |
|---|---|---|
| New CVE |
Information
Published : 2025-12-03 17:15
Updated : 2025-12-03 17:15
NVD link : CVE-2025-54065
Mitre link : CVE-2025-54065
CVE.ORG link : CVE-2025-54065
JSON object : View
Products Affected
No product.
CWE
CWE-913
Improper Control of Dynamically-Managed Code Resources
